Matt Hulett schreef op GeekWire een artikel over de voorspellingen die hij deed voor de game industrie in 2012.
Prediction #1: Tablets are the new game consoles
Tablets and smartphones are already becoming the mass market console gaming platform of choice. I personally play more core games on my iPad than I do on my console. I played a lot of the Batman Arkham City Lockdown game and was blown away at the graphics and fun multi-touch gameplay. The new generation of kids will largely skip consoles as their go-to video game consumer experience and head right towards Android and iOS devices. In the traditional gaming space, look for continued declines in the category of revenue and shipments.
Prediction #2: Amazon builds The Game Cloud
Amazon’s EC2 and cloud services already power much of the social gaming industry. Their Kindle Fire is already looking like the #2 player behind Apple in the tablet space. Along with being the largest e-commerce player in the world, why not connect the dots with a cloud-based gaming service that provides open APIs for game developers to hook into their stack as well as streaming services? You can imagine an expanded notion of what Amazon has done with their Kindle app — making it cross platform and dabbling in HTML 5. Imagine building your game once and hooking into services like distributed entitlements, game state support, etc? For example, if players are on the bus using their Kindle Fire, they can save their gameplay and then pick up where they left off at work via Facebook on their laptop.
Prediction #3: Casual is back on the social graph
We already saw genre diversification for social games between 2010 and 2011. Now about half of the social games are casual versus Ville’s. Look for new types of takes on the traditional game mechanics to explode onto the social gaming scene in 2012. One can merely point to the Hidden Object Games, Gardens of Time or King.com’s Bubble Witch Saga, as successful recent examples.
Prediction #4: New entrants in mobile and social
Yes, there is much more competition in mobile and social. But, we have seen examples of relatively new companies rocketing to the top of the most popular application charts. Recent examples are the meteoric rise of Wooga and the recent success of King.com that have both made the Facebook Top Ten Game List as measured by daily active users.
Prediction #5: More market consolidation
There will be increasing social and mobile gaming consolidation. Recent gaming IPOs such as Zynga and Nexon have raised billions of dollars so they’ve got money to spend. Existing players like Disney and Electronic Arts have already made huge plays as well. Look for continued acquisitions by both new and established players as they look to expand market share in the white hot social and mobile gaming spaces. There will be at least two $500M+ acquisitions in 2012.
Het artikel vind je hier.
Popular Posts
-
Plenty of games have been positioned as art, but what happens when a work of art is turned into a game? The Artist is Present by Pippin B...
-
Zoals sommigen allicht wel weten is de Consumer Electronics Show (CES) in Las Vegas volop aan de gang (10-13 januari) De CES staat elk ja...
-
Zoals ik in de vorige post al aanduidde, ik wou die Shooters niet gaan onderzoeken omdat ik daar gewoon niets in zie. Als ik video games als...
-
Ik kwam een interessant artikel tegen op Ars Technica waar dieper in werd gegaan op de wereld van de Indie Game ontwikkelaars. Indie Games z...
-
Dit is ook een manier om gebruik te maken een een game engine. Still Life from Scott Garner on Vimeo . Hier gebruikt Scott Garner Unity...
-
Nog een interessant voorbeeld van een virtuele ruimte met een twist. Hier wordt leuk gebruik gemaakt van de positieve en negatieve ruimte e...
-
Hier nog een game review voor jullie. Deze gaat misschien niet bij iedereen in het juiste keelgat schieten, so be it. Deze review van Tim Br...
-
Matt Hulett schreef op GeekWire een artikel over de voorspellingen die hij deed voor de game industrie in 2012. Prediction #1: Tablets a...
-
Ik heb het tot nu toe vooral gehad over het zoeken naar de basis waar ik dan ging kijken hoe ik de grafische effecten kon vermijden en voora...
-
De Video Game industrie op dit moment. Ontwikkeling Een tweede aspect dat mijn aandacht vraagt is de programma’s die gebruikt worden om ...
Categories
- Masterstudio (12)